ForumsSuggestion[Suggestion] Shops
[Suggestion] Shops
09/16/11 9:07 am
I would like to see player owned shops.

A shop we could buy and sell our own products in.
A shop which changes turns into vials to be used for gifts, coven prizes or saved for coven wars.

Another shop idea would be to have a shop that would let you give up (premium players) "x" amount of premium days, "x" amount of turns, and "x" amount of money for covens to give as prizes, or to be used to help boost coven recruitment for newer players.

Other shop owners can choose what they would like to sell. Some shops could sell weapon vials.
The vial would contain all the weapons and armor for that level.

Another shop could be a courier shop. You give the vial to the courier and they can deliver the vial to the user who is not in your coven.

Just some ideas to think about.
I know there is another thread about gifting, i did not want to pollute that thread with this suggestion.
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With Christmas close at hand, I would like to see a variation to the shop we have now. Maybe different gifts added to the list.

09/16/11 10:05 am
The turn vial can be used now. A premium player covert 30 days then donate it to the coven, or place it on the market. Then the user can use the vial and in turn go to the premium center and turn in 30 days for turns.
I would bet it is being done now.
These are just ideas. I just like the idea of being able to own a shop in the game.

I think this would give the game more things to do, besides the normal.
09/16/11 5:45 pm
I think a player should have to pay a opening price to start a shop (not automatically given one) and the max number of items in the shop is pre-determined (extra space buy-able) with the option to buyout other player's shops (with an offer agreed upon by both owners) thus merging them with their own (taking all the stock) if they have the room to expand.



Edited at 09/16 20:22:36
09/16/11 8:05 pm

The whole idea for user shops is just a suggestion, as far as a "free" business. That is not what i am asking. I know there would have to be a initial purchase price for the shop. I guessed that everyone would have known that as well.
The suggested ideas for the shops were for items we can access in the game now.
This is just a initial forum post to get a general idea if the players of the game would like this idea or not.

The idea of a predetermined supplies in the shops could work.
I would like the shops to be more user oriented as far the items or services they can offer.


Edited at 09/16 20:38:12
09/16/11 8:18 pm
@ Kal-El

I agree that the basic concept needs covered first, but the more in-depth and creative a suggestion is the more likely it will receive more attention. ;)

I apologize if I agitated you for posting such a lengthy sub-suggestion in your topic I will remove it and post it in another topic. :)


Edited at 09/16 20:34:46
09/16/11 9:01 pm
It would be cool to have a "make an offer" option when selling in your personal shop, so that people will make an offer (possibly trade from their shop) then you could either accept or deny that offer.

Maybe have a recently posted items section in the current market showing items from User Shops order from most recent additions to less recent. In addition some sort of search method to look for certain items to find the best price (or to find it from someone you rather buy from, like covenmates).




Edited at 09/17 22:02:51
11/08/11 9:46 am
I quite like this idea and would love to see it come in, even for a trial run. What makes the idea better is having to pay to own a shop and being able to buy more slots to sell what the player wants. I think this idea could go far if enough work was put into it. But then that would kind of defeat the idea or the market...
11/08/11 12:17 pm
The market would be useful to those that cant afford to purchase a shop.
11/08/11 12:53 pm
I still support this idea, and I have alluded to it in a few of my own suggestions.
This idea has great potential not only as a stand alone idea but opening the door to other ideas as well.
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